Not mentioned are structure additions in several updates throughout, but the addition of a generated structure usually does not require a complete change of biome generation. World generation is overhauled in 1.18, with the addition of bigger caves, biomes in caves, new mountains, changes in terrain height, and changed location of some structures. In 1.16, shipwrecks and ocean ruins were made rarer, and four new biomes were added to the Nether. 1.14 included the new bamboo jungle biome, and added snowy tundra villages and pillager outposts. 1.13 featured addition of underwater caves, new aquatic biomes, and adjustment to locations of mutated biomes and structures. Release 1.7.2 rewrote the world generation entirely, determining the arrangement of land biomes and oceans that are present until 1.17. Beta 1.8 changed world generation completely, and Release 1.2 changed locations of land biomes with the addition of jungles. Java Edition seeds between Alpha 1.2.0 and Beta 1.7.3 are mostly the same. However, structure locations still remain different between Java Edition and Bedrock Edition. Seeds are somewhat compatible across editions, with terrain generation and biomes being the same between seeds -2147483648 to 2147483647.
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